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Call of Duty: Ghosts


LMITOUT

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I've been playing the tar out of it lately. Maybe it's the Christmas noobs prim just getting to know the maps better, but I've been kickin tail finally. I had to quit playing hc kc. Way more corner campers in this one than mw3. Been playing alot of heavy duty & really been enjoying it. Any small map & marathon, steady aim & off the grid with a shotty with muzzle brake & flash bangs are $! Flash em & bum rush em & it's game over. Kd is unknown since 2 of my roomies play on my account and they're both awful, but I'd guess around 1.5+, which is a whole lot better than my previous >1. Also, since Blitz gets called up a ton in heavy duty, try equipping a riot shield with 2x letal & c4. Rush the objective & toss c4 at em. Man does that get 12 yr olds fired up!!! Lol

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I thought this game was suppose to be the next level of game play, I am not impressed. Other then some new maps, it is ssdd.

Even playing on an XBOX 1, I dont see anything to write home about. To much hype.

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I made he mistake of buying this turd twice. Once on ps3 and again on the One. Opps. I thought it would be better on the new system but other than adding 3 players to each side it's almost identical. Just a camping nightmare due to every "room" having 5+ routes leading into it.

I switched to battlefield and have been having much more fun, when it's working...

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Jan. 28, 2014 Update info

Hotfixes

Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.

Shorten countdown timer for Clan v Clan playlist.

Extinction alien balance adjustments.

New Features

PLAYLIST UPDATE: Gun Game replacing Heavy Duty.

PLAYLIST UPDATE: Adding Hunted FFA.

PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.

Added Heavy Duty health options to Private Match.

IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).

Added Operation progress bar to the After Action Report that pops up after MP matches.

New MP lobby menu music.

Social feed addition.

New stick layout options for Southpaw.

Disable party chat in Search and Rescue, Search and Destroy and Infected.

Added 5 new Prestige Ranks to Extinction.

Customization for player appearances (Create a Soldier) added to Extinction.

Stability

Fixed Sniper animation issue that could break the viewmodel.

Load time improvements for Flooded, Strikezone, Warhawk.

Fixed a couple bots related performance issues.

Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.

In Private match, disable “Start Match” if party members are missing selected map.

Fixed rare case of incorrect bot display amount in Private match.

Various spawn improvements.

Anti-Cheat

Prevent players from using more loadouts than normal.

Block users from sharing camos and reticles that aren’t previously unlocked.

Anti-cheat prevention improvements.

Weapon / Perk Balance

Dead Silence/Amplify Adjustment - Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.

Slight AK12 Increase on view kick.

Adjusted reload times on L115 and USR.

Reduce burst fire cool down of MSBS.

eSports

Removed stalls caused by the host changing loadout in eSports games.

Silent plant, silent defuse in Search and Destroy.

Added killstreak count to eSports scoreboard.

Improvements to MLG Broadcast mode for highlighted players.

Added Domination flag capture bar to Broadcast mode.

Added R3 to toggle enemy player outlines in Broadcast mode.

Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.

Added ability to select players when mini-map is enlarged in eSports.

Fixed FOV issue that occurred in Broadcast mode.

Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.

Fixed issue which kept eSports rules enabled after losing internet connection.

Add notification when spectated player gets a kill in Broadcast mode.

Fixed text overlap bug that occurred when mini-map was enlarged.

Better team identification in the MLG hud.

Fixed killfeed color bug that occurred for spectators.

Prevent crashes when COD Caster changed teams quickly.

Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).

Fixed a Broadcaster Mode bug where the preset camera indicator wasn't getting reset between rounds.

Add a kill feed to Broadcaster mode.

Added team names to in-game scoreboard for Broadcast mode.

Restrict Tracker Sights in eSports rules.

Restrict Danger Close in eSports rules.

Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).

Additional eSports fixes.

Additional Fixes

Fixed in-game store price to show money instead of Microsoft Points.

Fix for potential functionality loss when split screen guest signed out.

Adjusted difficulty of slide based operations.

Reduced lean, point blank & rescue reticle challenge requirements.

Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.

Fixed matchmaking issue in Squads.

Display new icon in Operations when re-rolling Operations.

Fixed rare cases of losing Sentry Gun killstreak when killed while placing.

Menu fix for Operations.

Fixed bug that would show improper time value in match countdown timer.

Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.

Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.

Defaults loadouts correctly reflect the actual loadout in Private match.

Free For All scoreboard adjustment.

Fixed Trinity Rocket cancellation issue.

MP Lobby improvement for Character Display.

Combat Knife stats accuracy improvement.

Fixed friends list shuffle that would occur for clans that had members across platforms.

Killcam no longer goes underground on Warhawk.

Improved audio ambient system in Multiplayer.

Fixed Squads issue that would change mode icon when playing with a split screen guest.

Fixed core playlist selection reset issue.

Private match loadout bug fix.

Additional customization options added for Infected in Private match.

Improvements to Infected game mode.

Optimization to generic UI elements.

Fixed issue that could occur when squad member had specialist set as streak reward.

Fixed minor VFX issue.

Fixed under water killstreak exploit.

Increased XP earned from completed Operations.

Fixed issue that occurred when leader would leave clan.

Fixed Bromance Clan Op issue.

Fixed viewmodel loss issue in Safeguard.

Fixed rare challenges issue in Safeguard.

Extinction

Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.

Optimized some FX to improve game stability and performance.

Fixed Trinity rocket issue where black/white overlay would remain on screen.

Fixed Trinity rocket issue where laptop could not be put away.

Improvements to the "Leper" challenge so that it appears closer to players.

Added "COD Account" selection to the Extinction menu to improve account linking for Extinction players.

Fixed bug where the "Death Machine" could obtain specialty ammunition.

Fixed issue where players defaulted to pistol after revival.

Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.

Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.

Added a double XP icon to the Extinction lobby for when double XP is active.

Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.

Fixed issue where Feral Instincts would not default back to normal view after it depleted.

Added the rank and icon to the Extinction end game scoreboard.

Fixed issue where challenge timer would not appear when joining a game while a challenge is active.

Fixed issue where Relic bonus was not appearing in the end game scoreboard.

Balancing tweaks to the Sentry Gun and Death Machine abilities.

Added ranks to the in game splash notification message when a player ranks up.

Added player Patches to splash notifications for deployment items.

The Riotshield icon now tracks ammo while the shield is stowed.

Fixed issue where players would have no weapon on ladders.

Fixed issue where players would lose their weapon after getting off a ladder.

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Elpresador has a new video out playing an onslaught map. Watched a couple minutes. He does not sound impressed. He is in rare form so be careful with your volume and playing around sensitive ears.

Waiting for maps to download. Looks like it is going to be a half hour or better process.

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If anything, the actual game played worse today. New maps are nice. I like them all.

I used to like watching El Pres, but I can't even do it anymore. Its not even entertaining, just the same thing every video, "this game suks, what a horrible game, campers this, campers that blah blah blah."

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drift0r puts up some decent videos...evaluating maps, weapons, etc. Not just random captured gameplay for the sake of getting a daily upload under his belt like El Pres.

He had some game footage of the new maps that I watched yesterday. They didn't look too bad.

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I watched the ALi-A videos yesterday during lunch and finally when I got home last night I checked out all the maps but Ignition.......kid wanted to play extinction with his buddies so I didn't get to that one. The new maps seem kinda cool, so is Michael Myers only on Fog?

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